One of the hardest questions I’ve ever been asked was one asked on the first day of class for my Human-Computer Interaction class at Drexel. That question is the title of this post, “What makes good design ‘good design’?” It was very interesting hearing people’s answers: in general, the hands […]

What Makes Good Design “Good Design”?

While my business card (one of them anyway) does proudly state “Apple Fanboy”, I admit I was excited by a little surprise I got over the weekend while at the Freehold Raceway Mall in Freehold, NJ. At first, I honestly thought it was an advertisement, cleverly painted over a store […]

Why I’m Actually Excited To be Getting A Microsoft Store

As the final hours of 2011 slowly tick away, I thought I’d try to recap 2011 as it happened for me. Believe me, that’s pretty tough to do. Sure, there are a few highlights I can [vaguely] recall, but with twelve months, there’s got to be more than three or […]

2011: A Year of Beginnings and Endings

In the event you were not aware, Apple is accepting “thoughts, memories, and condolences” about the loss of Steve Jobs from anyone: fans, friends, Apple employees, literally, anyone. If you read last night’s update, you’ve already seen this first part, but I thought I’d share the email I sent in. […]

The Thank You I Never Got To Say

Earlier this week, on Twitter I mentioned I was planning on talking about one of the greatest lessons I’ve ever learned in life. This is a story I’ve told before, but only to a very small number of people, and usually not in much detail. My idea to write about this […]

Why Losing a Fortune Was One of the Greatest Things ...